We aggregate information from all open source repositories to provide the most of useful open source products, from Enterprise product to small libraries across all platforms. Please search and find what you want.

Synthclipse

Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.

To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see “Files” section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/

Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.

You’re probably paying too much for cell phone service. Wirefly compares hundreds of plans to help you save. Enter what you need (minutes, data, texts) into Wirefly’s innovative plan comparison tools and see your savings instantly.

Website http://synthclipse.sourceforge.net
Tags
License
Platform
Features
  • easy GLSL shader development focused on simplicity and interactivity
  • support for the newest OpenGL API (4+) and for all kind of shaders (Fragment, Vertex, Geometry, Tessellation and Compute)
  • compatible with WebGL
  • compatible with Fragmentarium, Shadertoy, and GLSL Sandbox
  • fully featured GLSL and JavaScript editors powered by Eclipse IDE
  • possible music visualization with build-in audio player