First of all this project is an very old one and may have a lot of bugs and problems. I have started it in 2007 and abandoned in 2008. It is my first project. Here i have started to learn about web developing. The-Don actually is an mafia mmorpg browser-based game. As a player you […]

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This is a web game like Ogame based on proyects as Xnova Revolution, Xnova Redesigned y XGproyect. Online demo: http://spaceone.tk If you are like the rest of our user community, your IT team is busy. With pressure to deliver on-time projects, you don’t have a lot of time to spend making your management tools work. […]

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A real-time, mob, rpg. Similar in play to Mafia Wars. Gamers build their own gang, fight other players, do jobs to gain rewards, strength, exp, with the goal of growing one’s gang. Players can up stats by visiting markets, or donating to game site. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, […]

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A MMORPG Game Engine Writted in DirectX 9.0c C# and XNA Framework Very easy to make a game. With simple Level Editor. Required .NET Framework 3.5. Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: […]

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Rpg based upon world of phaos system but heavly modified. Browser based. If you are like the rest of our user community, your IT team is busy. With pressure to deliver on-time projects, you don’t have a lot of time to spend making your management tools work. You need network monitoring tools that work for […]

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3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform If you are like the rest of our user community, your IT team is busy. With pressure to deliver on-time projects, you don’t have a lot of […]

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OpenKore is an automation tool for Ragnarok Online-compatible games, authorized to be used on KoreRO. **MOVING TO GITHUB** As of February 28th 2016, the OpenKore project has moved to GitHub. Please see the OpenKore wiki for more information: http://openkore.com/index.php/Git This SourceForge page will remain online for now, but the project has been locked in “read-only” […]

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Official IP Changer for Tibia written by Czepek for Polish OpenTibia Support. Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: to switch to a VoIP service solution from their old, outdated Plain Old Telephone Service (POTS). By choosing a new VoIP service, these companies […]

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www.uosecondage.com The staff is incompetent. The development is sometimes done without any proof of accuracy based on the developer’s thoughts of how something should be. The players are mostly made up of beat up highschoolers. Play elsewhere. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and Packet Loss. Upon completion, […]

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Blender port of ryzom (http://ryzom.com/) data by Brian Ashcroft Original art (3ds max) and open source server available at http://ryzomcore.org/ All art is covered by the CC-BY-SA licence If you use the art, please make sure to include a link as explained here http://ryzomcore.org/about-ryzom-core/ Things that are working: 1. Conversion of 1200 animations, ~200 monsters, […]

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