JMario is a side-scroll game, built in Java, based on Nintendo’s Super Mario World. It’s been developed by David Buzatto as part of his course conclusion work entitled “Utilization of Java Platform for 2D Game Development”. If you are like the rest of our user community, your IT team is busy. With pressure to deliver […]

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Supertux 3D is 3D of the gpl’d 2D game Supertux. it uses a heavily modified version of the logic systems from yofrankie, textures from various games, the sounds from supertux2d and my own models. all of the 2d levels will be copied eventually. Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly […]

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Toy Cars is a physics based 2-D racer. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and Packet Loss. Upon completion, you can view detailed reports about your connection. This HTML5 speed test does not require Flash or Java, and works on all devices including tablets and smartphones. Host on […]

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Young Sigmund has a few problems. To help him resolve his mental instability you must enter the surreal world of his inner mind and shut down the malfunctioning brain cells. A port of Andy Southgate’s 1994 Acorn Archimedes platform shooter. Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by […]

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XPilot is a multi-player 2D space game for both local and Internet gaming. Some features are borrowed from classics like the Atari coin-ups Asteroids and Gravitar, and the home-computer games Thrust and Gravity Force, but XPilot has many new aspects too. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and […]

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A clone of a certain well-known 1970s arcade shooter, with pepped up graphics and more features. Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.

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Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project! Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one […]

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This is a first attempt to create a game in OpenGL with SFML. It is a game for two players, flying with ships in a two-dimensional space setting, governed by the laws of gravity. There are several game modes and a lot of weapons. Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their […]

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An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft. Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: […]

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Tronador is a simple game made for a game contest hosted by ADVA (www.adva.com.ar). This project is for making the game bigger and funnier. Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try […]

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