WARNING 1: project abandoned! (I’ll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched […]

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Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and Packet Loss. […]

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Mokoi is a Game Creation Tool. Mokoi Games are platform neutral, if a compatible player is available for OS or Device, you can play games with no troubles. We’re also have projects to help with creating and sharing platform neutral games. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and […]

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Full detailed example at: https://github.com/Ousret/EasySDL-Sample Contribute at: https://github.com/Ousret/EasySDL This free lib is an extension of SDL 1.2 GUI program creation becomes much simpler. Not just simple GUI but 2D games too. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, and Packet Loss. Upon completion, you can view detailed reports about […]

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Wrye Bash has moved to Github! Downloads: https://github.com/wrye-bash/wrye-bash/releases Code: https://github.com/wrye-bash/wrye-bash Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: to switch to a VoIP service solution from their old, outdated Plain Old Telephone Service (POTS). By choosing a new VoIP service, these companies enjoy the […]

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Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper If you are like the rest of our user community, your IT team is busy. With pressure to deliver on-time projects, you don’t have a […]

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UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based […]

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A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game! Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: to switch […]

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eAdventure (formerly ) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es You’re probably paying too much for cell phone service. Wirefly compares hundreds of plans to help you save. Enter […]

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A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github). You’re probably paying too much for cell phone […]

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