We aggregate information from all open source repositories to provide the most of useful open source products, from Enterprise product to small libraries across all platforms. Please search and find what you want.

Anarchy Online Item Assistant Plus

AO Item Assistant + is an extended version of the very popular AO Item Assistant by Morten Fjeldstad.

If you wish to contact me regarding this officially branched version of AOIA (ideas/bugs etc.), please contact me either at: and.foster@hotmail.com
Or you can contact me directly in-game: Dream

Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: to switch to a VoIP service solution from their old, outdated Plain Old Telephone Service (POTS). By choosing a new VoIP service, these companies enjoy the flexibility, reliability, call features, and audio quality that only a VoIP service can provide. Plus, they cut their phone bill by up to 70%!

Website https://aoiaplus.sourceforge.io/
Tags
Features
  • Well after extensive testing, I am happy that this version qualifies as my first branch release of AOIA.
  • A number of enhancements are added over Morten’s official AOIA;
  • Account segregation in “Inventory” View.
  • Credits displayed, with option to disable in “Inventory” View.
  • Bio-Materials and Frozen Crystals correctly sorted by type in “Identify” View.
  • Ofab types added to “Identify” View.
  • Fixed a bug in the “Identify” View that would cause AOIA to crash.
  • Fixed a bug causing AOIA to not correctly locate your Anarchy Online Prefs on x64 bit windows systems.
  • Options menu added allowing;
  • Manual location of Anarchy Online prefs folder should some users require this.
  • Minimising to Taskbar or System Tray.
  • Displaying of Total/Account/Toon credits on/off in “Inventory” view.
  • :: v1.1.6.2 added :: 16/10/2013 ::
  • Updated to work with latest Anarchy Online v18.6.9
  • Added functionality to view item details on Demoders aoitems web site.
  • Menu Option to allow AOIA+ to start with windows and/or to start minimised
  • Prefs should be correctly and consistently saved between sessions now
  • 6th Feb 2017 :: Update AOIA+ to work fully with new AO Client(s) :: NOTE :: if upgrading from previous version that has been running, please find and delete "aoitems.db" before running latest version! (I will be fixing this in a future update!)
  • 8th Feb 2017 :: Update :: Backpack names are now editable from selections in the tree view; double click or press F2 to edit. Note: this updates/saves the backpack across all toons and accounts for that AO installation. This enables common naming when transferring backpacks across toons.
  • 17th April 2017 :: Major revision update to v1.2.0.1 ::
  • Added "Nanos" Tab, to browse through your, erm, Nanos
  • Looting a corpse creates a script named "loot" ... this script takes 2 operands. It sends a tell to the first operand with a message/bot command in the second, followed by the items on the last corpse looted. ie "/loot <botname> <bot_command>"
  • Improved the search functionality; you can now search using partials from each or any word in the item name. Item searching also allows for include equipped items or not.
  • Many updates have happened "under the hood", with improvements across the board.
  • Please note: this version is primarily for use with a single AO installation!
  • If you would like to show your suport, please make a donation from the button links within the program itself. Thank you!
  • :: v1.2.0.2 :: Added DataBase Backup and Restore options under the File menu .. thanks to Snakebite for reminding me!
  • :: v1.2.0.3 :: Backpacks in the Nanos Tab should now display the correct names!
  • :: v1.2.0.4 :: Added a more robust User Database check to the Restore option.
  • :: v1.2.0.5 :: Added Toon Location to Summary View.
  • :: v1.2.0.6 :: Structural re-write; Updated Nano Crystals (Fixed issue with multiple professions). Also includes more highly detailed location data.
  • :: v1.2.0.7 :: Small Database update; new users from a fresh install would not have correct sub-zones recorded. Fix for Arete Landing not showing corect Zone/Sub-Zone. I have removed downloading pre-requisites VC2015 (14) from Microsoft as they appear to be broken. If you do not have these please download and install them from Microsofts website, Thank you.
  • :: v1.2.0.8 :: Fixed the old Instruction Disc that make differently named Nanos
  • :: v1.2.1.0 :: Full GMI support now enabled; including search settings specifically for GMI in Inventory and Nano Crystal Tabs.
  • :: v1.2.1.1 :: Changed the way items from Loot are copied to the clipboard; Had to do this due to the limitations of AO scripts
  • :: v1.2.1.2 :: More adjustments to the Loot scripting code. scripts: "/loot" now displays loot and "/lootroll <botname> <botcommand>" now sends a tell to the <botname> with <botcommand> followed by the loot items names (up to a maximum of 40 items). Also fixed a bug whereby attempting to script items no longer in the container; for example, when zoning the Loot container empties.
  • :: v1.2.1.3 :: Fixed a small bug in the Inventory Search. Items are now found correctly.
  • :: v1.2.1.4 :: Now includes Items that for sale in the GMI as a Sell Order. Also added a GMI Inventory tree item to view all GMI items and credz.
  • :: v1.2.1.5 :: Minor bug fix with multiple GMI Sell Orders having same name/id (wierd FC mechanics!)
  • :: v1.2.1.6 :: Finally settled on a solution to Loot/Rolling scripting. AOIA+ will now create as many scripts as it needs to, all accessible from "/loot". If you plan to use the loot script to roll loot in a bot, you can use "/loot <botname> <command>".
  • :: v1.2.1.7 :: Moved to a new installer package; no more having to uninstall previous version! I've included the VC2015 Runtimes in the installer too. Also added Backpack names to Bank, Inventory, Equipped and Social.
  • :: v1.2.1.8 :: Small bug fix whereby AOIA+ would crash under a very rare and specific scenario. Also adjusted the installer to be more fluid (read: less clicks) when upgrading.
  • :: v1.2.1.9 :: There is a pull-down box in the Nanos Find panel that allows you to search for nanos that have not been uploaded on a selected character.
  • :: v1.2.2.0 :: Small update to include a new rebuild of the database. It now categorises NT Nukes from them all being "General Nuke" into cast durations; "Fast", 2x"Medium" and 2x"Long", as well as "Shadowlands" Nukes.
  • :: v1.2.2.1 :: File Menu option added to Import entire database from existing IA:Lite database. This will replace your current database.
  • :: v1.2.2.2 :: Converts more data from the IA:Lite import. Cleaned up some code for bug-fixes; when restoring/Importing it should not crash now and fully update each module to reflect the changes.
  • :: v1.2.3.0 :: Full Server Dimension support for both TestLive and Rubi-Ka revived. You can configure your TestLive installation through the Options Menu "Configure TestLive Folder", and Select the dimension you wish to view with the "Dimension" menu.
  • :: v1.2.3.1 :: Some minor Import/restore Database bug fixes.
  • :: v1.2.3.2 :: Under the "Nano Crystals" tab there is a new toolbar button; "Sort Nano Icons" which will sort your in-game nano window icons into Nanolines. Options are available to leave a gap between each Nanoline and to sort General nanos into Nanolines or not. Updated the Items Database also as I appear to have missed off "Insight into the Shadowlands" Nanos; fixed now!
  • :: v1.2.3.3 :: Under the "Nano Crystals" tab the pull-down list of characters to exclude uploaded Nanos now only displays characters of the selected Profession. Also missed Nano "Buckethead Techno-scavenger Costume"; added now!
  • :: v1.2.4.0 :: Incremental feature update :: Added a "Nano Programs" Tab; this lets you view all the nano programs on each character by profession nanoline and which nano's you have uploaded and those which have not been uploaded it shows which you are in posession of in your inventory. (Right click the nano and select Find Nano Crystal to locate it)
  • :: v1.2.4.1 :: Small tweaks. Added refresh buttons to various tabs toolbars.
  • :: v1.2.4.2 :: Bug Fix :: "Nano Crystals" tab exlude nanos uploaded on a selected character should work once again. Adjusted refresh icons to not move around from tab to tab.
  • :: v1.2.4.3 :: More tweaks really; Smoother transition from one Dimension to next (ie no redundant data left in display list). Bug fix; Nano Crystals tab find to Include GMI toggle is not inverted anymore! (ie tick would exclude, untick would incluide!).
  • :: v1.2.4.4 :: Added a feature under the Options menu to display a Characters Organisation in the Summary view. Moved some of the Options menus around to make more logical sense. Internal optimisation fixes and tweaks.
  • :: v1.2.4.5 :: Restored the recording of character stats. By default files will be saved under your AO "Prefs\StatsFiles\" folder. Added an Options menu to change this location.
  • :: v1.2.4.6 :: Double clicking on an item in Inventory or Nano Crystals tabs listings will now direct you to the account\character\container within the Inventory tab view. Double clicking in the Nano Programs tab listing will now perform the search in the Nano Crystals tab.
  • :: v1.2.4.7 :: Significantly improved and optimised performance on Double Click locating (Especially for those with a large number of Accounts and Characters!). Also made it much neater to view due to collapsing all other Account\Character\Container Nodes in the Tree View.
  • :: v1.2.4.8 :: Credits in Inventory show now display correctly (even when you are a multi-multi-billionare!).
  • :: v1.2.4.9 :: GMI credz bug fixes. Agent friendly Nano Programs now displays all profession nanos available to the agent under the tree False Professions~>False Profession~>[Profession]. Nano Icon sorting now sorts all Agent and Non-Agent nanos correctly (Other professions placed after the Agents own Nanos).
  • :: v1.2.5.0 :: Bug fix for inventory credits; This time round it should format and display the correct amounts of credits! Bug fix for capturing multiple GMI items within same high/low ID QL range.
  • :: v1.2.5.1 :: Added Menu Options for Summary View to Sort characters by Name or Profession. Added Menu Option to display a characters Profession in Inventory View.
  • :: v1.2.5.2 :: Added PlayField 6302 (Notum Mining Entrance)
  • :: v1.2.5.3 :: Fix for ''Wistful Apparition' PB name not showing correctly
  • :: v1.2.5.4 :: Update to fix anomalies with PB patterns. 'Shake' has been renamed to reflect the QL difference (where they came from) and fixed the naming issues with 'Imk' ('Imk'a') and 'K' ('K'a').
  • :: v1.2.5.5 :: Updated the "Pattern Matcher" module to reflect the actual PB's in AO Pocket, as well as including item naming for Inferno Key PB's and PB's that simply spawn a mob.
  • :: v1.2.5.6 :: Fixed "Pattern Matcher" to sort availability values correctly now. Adjusted more names of PB's to reflect their actual names, and maintain compatibility with AOPocket. Renamed more PB's to reflect which Key Quests they are used for.
  • :: v1.2.5.7 :: More love for the "Pattern Matcher"; Cosmetic changes and inclusion of pattern quality levels.
  • :: v1.2.5.8 :: NCU Belts and Memory's should now display the correct name for the items QL in the Inventory View.
  • :: v1.2.6.0 :: Added Guardian faction value to the Summary screen. Also added a more robust method with feedback of deleting Toon data from Inventory view; This will give you the option of also deleting the AO Prefs folder associated with the Toon being deleted. Also if there are residual Toon folders left from moving Toons across accounts, it gives you the option of simply deleting these unused Prefs folders. Note: All Prefs folders deleted are moved to the recycle bin, should you make any errors and wish to restore them later.