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clunk

The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan

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Website https://clunk.sourceforge.io/
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  • Simply the best free C++ sound library lol
  • HRTF by KEMAR project, low-noise MDC transformation
  • Virtually infinite numbers of object and sources attached to them, no more scene management, it's all automated now, the guys who worked with OpenAL will understand
  • Sources are always relative to object and have names or ids, no more management again
  • Various distance models (the same as in OpenAL)
  • SSE optimized FFT/MDCT routines
  • Doppler effect
  • Fast support, any new features you want :)
  • SDL support, but could be built standalone as filter/renderer
  • Infinite music tracks, sample ogg streamer included.