Lumina is a crossplatform IDE for OpenGL GLSL shaders. The flexible ECMA script based language is used for tools and rendering controll. It enables shader based animation, building renderer prototypes for deferred shading, depth peeling or HDR rendering.
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Website | http://lumina.sourceforge.net |
Tags | 3D Modeling3D Rendering |
License | GNU General Public License version 2.0 (GPLv2) |
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