www.7kfans.com is working on a project to update Seven Kingdoms: Ancient Adversaries game from Enlight, now released with the GPL license. Note, due to the sourceforge malware bundling fiasco, we stopped providing windows installers on sourceforge mirrors. Go to https://github.com/the3dfxdude/7kaa/releases to find all releases. If you are like the rest of our user community, your […]

Read More


Project “SuperNova.WS” is a sci-fi Massive Multiplayer Online (MMO) Real-Time Strategy (RTS) (like oGame) browser game. Based on xNova 0.8 RageRepack v226 and adds many changes in gameplay, heavy-duty optimization and bugfixes. Written on PHP & MySQL If you are like the rest of our user community, your IT team is busy. With pressure to […]

Read More


This tool gives you the chance to enjoy your Warcraft III replays of ANY patch and that without caring whether maps are stored in the correct folder or not – the game is patched automatically and invalid map paths are corrected just as well. And the best: Watching replays takes only as much as a […]

Read More


Description of the old game can be found here: http://en.wikipedia.org/wiki/Urban_Assault 3D Engine used: DarkGDK (http://www.thegamecreators.com/?m=view_product&id=2128) If you wish to be involved in this Project send me a Message in Skype: flippsi93 You’re probably paying too much for cell phone service. Wirefly compares hundreds of plans to help you save. Enter what you need (minutes, data, […]

Read More


Dune Dynasty is a continuation of the classic real-time strategy game Dune II by Westwood Studios. It is not a remake. It builds upon the original game engine as reverse-engineered by the OpenDUNE project. You’re probably paying too much for cell phone service. Wirefly compares hundreds of plans to help you save. Enter what you […]

Read More


Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc… Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams […]

Read More


NullBot is a skirmish AI for Warzone 2100 v3.1+ (see http://wz2100.net) that tries to reproduce many strategies used by human players in actual multiplayer games. Most of the NullBot development and testing happens in the following wz2100 forum thread: http://forums.wz2100.net/viewtopic.php?f=10&t=8826 Today’s small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by […]

Read More


The main goal of the project to offer the original game’s full functionality. Roam a hostile frozen world in a futuristic steampunk train, fight exciting train battles and try to stay alive against all odds while searching for clues about the “Sun”. The SourceForge Speed Test measures Latency/Ping, Jitter, Download Speed, Upload Speed, Buffer Bloat, […]

Read More


The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. […]

Read More


This tool allows Warcraft 3 players to view the stats and races of all players in a ladder game that is played on BNet. For arranged teams it also lists their levels. By pressing a hotkey the stats can be loaded ingame and viewed on a second monitor (or by tabbing out). The stats are […]

Read More