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GLOBE_3D

GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings – portal rendering – binary space partition – object I/O – tools for importing – and more…

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Website https://globe3d.sourceforge.io
Tags
License
Features
  • Real-time rendering
  • Full eye movements and rotations ("6D")
  • Displays combinations of colours, materials, textures
  • Multitexturing
  • Transparency
  • Portal rendering
  • Binary space partition (BSP)
  • Collision detection
  • Input-output of 3D objects
  • Screenshots (.bmp) and video captures (.avi)