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Linderdaum Engine

Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.

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Website http://www.linderdaum.com
Tags
License
Platform
Features
  • OpenGL 3.x / 4.x core profile support; OpenGL ES 2.x
  • GPU accelerated raycasting for direct volume rendering of voxel datasets
  • Automatic multipass rendering support
  • OpenAL or FMOD audio
  • Fully integrated object-oriented LinderScript scripting language with a C++ like syntax