BioShredder Infinite is an opensource trainer for the game BioShock Infinite. It has been developed using C# (WPF for user interface, p/Invoke to make calls to lower-level Windows API) and some Assembly instructions.
BioShredder Infinite uses the RAMvader library to have access to most low-level trainer functionality, such as performing reading and writing operations in the game’s memory space. BioShredder Infinite is actually a project created to showcase the power and ease of use of the RAMvader library.
Please see the project’s video for a demonstration of the ‘hacks’ provided by the trainer.
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Website | https://bioshredder-infinite.sourceforge.io |
Tags | Games/Entertainment |
License | GNU General Public License version 3.0 (GPLv3) |
Platform | Windows |
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